top of page

About Me.

Hi I'm Nathan, fulltime Freelance 3D-Artist specialized in Hard Surface Modelling and Product Visualization.

After branching off from the Game Development sector, I have learned great quality in asset creation, which seamlessly translated into the field of Product Visualization in Modelling, Texturing and Lighting to bring expression.

ProfilePic_edited.jpg

Education

2023

Creative 3D Artist Stage
Granstudio, Turin, Italy

Granstudio is a design and engineering consultancy, specialized in Automotive.

This semester of internship taught me the details of Automotive Modelling and Presentation in Polygon-based Softwares.

2019-2023

Game Graphics Production
Howest Digital Arts & Entertainment

Graduated: Cum Laude

This bachelors degree went in-depth on the creation of 3D Assets.

Leaving me with an Expertise in: PBR, Realtime, Hard Surface Modelling, Animation and Proceduralism.

Took an extra year to study technical Art and Optimization.

2017-2019

Multimedia
St. Cordula

This degree focused on most aspects of Graphic Design.

Through this I got experienced with the Adobe Packages, designing Photography and more.

bottom of page